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Under Armour--Giselle: I Will What I Want
UX director, Droga5

 

By thinking through signal to noise, we designed an experience that allowed Giselle to ignore the noise, focusing and empowering herself, despite the real-time tweets and distractions projected into the 3d space of this web environment. Made in collaboration with Active Theory, we performed a sentiment analysis on the noise, showing the particles as either positive or negative based on color, all ignored as Giselle focused on her work and her future. 

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Selected Works

Driver Less Vision360 Dome Installation and VR

Under Armour: Giselle: I Will What I WantWeb and Mobile web campaign

XQ SuperschoolsWeb and mobile design for good

Tree VRMixed Reality and VR Installation

Eero's CloudsSite Specific VR

Cooper Hewitt Design MuseumSite Specific Interactive Installation

What is Missing? Maya Lin StudioInteractive Installation

Toyota Mirai Hydrogen Fuel Cell CarWeb and Mobile campaign

Hennesey: Harmony Mastered From ChaosWeb and Mobile campaign

RockClockMobile App and Branding

Mãos Performance, MoMAVideo and Audio Performance

Android Leap SecondWeb and Mobile campaign, mobile app redesign

CrunchetApp and Sharing Platform

Smartwater Look upSite Specfic Interactive Installation and Website

Aventon: Ridesharing App for Mexico CityMobile Web-App and Platform

Listening StudioPermanent Interactive Installation

Kriegspiel Video GameVideo Game and Networked App

The Masses: Electric Information AgeAlbum and Video, Performances

Venice Biennial of Architecture: Costa Rica PavillionSite Specific Interactive Installation and Objects

Domus MixtapesPerformances, Publishing and Products

Film Sound Design and MixingSound for Screens