Film Sound Design and Mixing
10 + years as a sound designer for screens


From 2000-2012 I worked as a sound deisgner and mixer for screen based works for film and television. Sometimes I would score them as a composer. These included work in the US and in Brazil, where I lived for some years. Some, such as Fog of War and Junebug won awards such as Oscars and others. I ran and maintained a studio in New York that included a 5.1 sound design and mixing room, and continue to support proejcts in this space. I have included some titles below, and have an IMDB page here which lists a number of titles. 

Some Awards:   
The Fader |  Pitchfork |


Selected Works

Driver Less Vision360 Dome Installation and VR

Under Armour: Giselle: I Will What I WantWeb and Mobile web campaign

XQ SuperschoolsWeb and mobile design for good

Tree VRMixed Reality and VR Installation

Eero's CloudsSite Specific VR

Cooper Hewitt Design MuseumSite Specific Interactive Installation

What is Missing? Maya Lin StudioInteractive Installation

Toyota Mirai Hydrogen Fuel Cell CarWeb and Mobile campaign

Hennesey: Harmony Mastered From ChaosWeb and Mobile campaign

RockClockMobile App and Branding

Mãos Performance, MoMAVideo and Audio Performance

Android Leap SecondWeb and Mobile campaign, mobile app redesign

CrunchetApp and Sharing Platform

Smartwater Look upSite Specfic Interactive Installation and Website

Aventon: Ridesharing App for Mexico CityMobile Web-App and Platform

Listening StudioPermanent Interactive Installation

Kriegspiel Video GameVideo Game and Networked App

The Masses: Electric Information AgeAlbum and Video, Performances

Venice Biennial of Architecture: Costa Rica PavillionSite Specific Interactive Installation and Objects

Domus MixtapesPerformances, Publishing and Products

Film Sound Design and MixingSound for Screens