From 2000-2012 I worked as a sound deisgner and mixer for screen based works for film and television. Sometimes I would score them as a composer. These included work in the US and in Brazil, where I lived for some years. Some, such as Fog of War and Junebug won awards such as Oscars and others. I ran and maintained a studio in New York that included a 5.1 sound design and mixing room, and continue to support proejcts in this space. I have included some titles below, and have an IMDB page here which lists a number of titles.
Some Awards:
The Fader | Pitchfork |
Selected Works
Driver Less Vision360 Dome Installation and VR
Under Armour: Giselle: I Will What I WantWeb and Mobile web campaign
XQ SuperschoolsWeb and mobile design for good
Tree VRMixed Reality and VR Installation
Eero's CloudsSite Specific VR
Cooper Hewitt Design MuseumSite Specific Interactive Installation
What is Missing? Maya Lin StudioInteractive Installation
Toyota Mirai Hydrogen Fuel Cell CarWeb and Mobile campaign
Hennesey: Harmony Mastered From ChaosWeb and Mobile campaign
RockClockMobile App and Branding
Clinton Global Intitiative: Not-There.orgWeb and mobile campaign
Mãos Performance, MoMAVideo and Audio Performance
Android Leap SecondWeb and Mobile campaign, mobile app redesign
CrunchetApp and Sharing Platform
Smartwater Look upSite Specfic Interactive Installation and Website
Aventon: Ridesharing App for Mexico CityMobile Web-App and Platform
Listening StudioPermanent Interactive Installation
Kriegspiel Video GameVideo Game and Networked App
The Masses: Electric Information AgeAlbum and Video, Performances
Venice Biennial of Architecture: Costa Rica PavillionSite Specific Interactive Installation and Objects
Domus MixtapesPerformances, Publishing and Products
Film Sound Design and MixingSound for Screens