Daniel Perlin Sound + Design

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An overview of sound design, spatial design and artworks by Daniel Perlin and Perlin Studios, New York

re:destruction performance, issue project room, new york

Re: Destruction Re:destruction is a sound and video performance created by smashing a computer with a sledge hammer. It is the fourth piece in a series entitled Work. In re:destruction, a computer is smashed by a microphoned sledge hammer, and a single sample of the first hit to the computer serves as the source for all of the audio of the piece.  Once sampled, the sound is amplified and played ...

Postópolis!DF in Mexico City

I have the pleasure of being an organizer of Postopolis in Mexico City. Working as an independent curator and producer alongside Storefront For Art and Architecture, Domus, Tomo and El Eco museum, we have assembled 10 bloggers from around the world, each of whom selects 5 local participants they would like to have either speak or interview. These selected participants will be presenting their thoughts, works and ideas ...

kriegspiel: video game sound design with Radical Software Group

I have had the fortune of working with the radical software group to create Kriegspiel, a video game based off of the board game designed by Guy Debord. The game is still active, please feel free to download and play! The game is a networked software, meant to educate as well as be entertaining. Despite Debord's situationist roots, his estate did disagree with the production of the game, based ...

Listening Studio with Pod Design permanent installation

The Listening Studio Listening Studio, a video installation permanently installed in the Center for Hearing and Communication in Manhattan, New York. The Studio is a collaboration between POD DESIGN+MEDIA and Perlin Studios in conjunction with the Center for Hearing and Communication, New York. The Listening Studio is an audio and video installation used as an audio test within a custom designed laboratory space. The Studio is permanently installed in the Center ...

landscapes of quarantine show at Storefront for Art and Architecture, New York

Landscapes of Quarantine Mar 10 2010 - Apr 17 2010 Opening reception: Tuesday, March 9, 7pm Group exhibition exploring the spaces of quarantine, from Level 4 biocontainment labs to underground nuclear waste repositories. Curated by: Future Plural Geoff Manaugh, BLDGBLOG Nicola Twilley, Edible Geography Designed by: Glen Cummings, MTWTF Landscapes of Quarantine features new works by a multi-disciplinary group of eighteen artists, designers, and architects, each of whom was inspired by one ...

WHAT IS MISSING? Installation Design and Oversight for Maya Lin Studios, Beijing Center for the Arts, Beijing China

WHAT IS MISSING?! Maya Lin Studios Design Consultant and Installation oversight of a 26 speaker 9 simultaneous vide projections onto custom handheld screens built into 3000sq ft platform in Beijing Center for the Arts, Beijing China. Full Project description here photos courtesy Maya Lin Studios, Matthew Neiderhauser

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