Daniel Perlin Media + Design

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An overview of sound, media, spatial works by Daniel Perlin and Perlin Studios, New York

2 pieces in group art show Wireless, Santa Barbara Contemporary Arts Forum

I was recently asked to show 2 works as part of the show Wireless, a show about radiophonics, in Santa Barbara Contemporary Arts Forum. The two works selected were originally shown as part of the House as Speaking Organ show at Yautepec Gallery, Mexico City. The piece "To have done with the judgement of God (microbroadcast)" was reproduced using 20 radios instead of 19 as before. And mother ...

Interview Korea Times and M Culture magazine

During a recent trip to the Gwangju biennial in South Korea, I was interviewed in Seoul by the the culture magazine of the Korea Times  It was a fun afternoon of noisy discussion, so I thought I'd share it. Obviously, I didn't see the video they produced before it went live, which took photos of me found on the internet and created a rather hilarious montage. Still, as ...

Domus Magazine Mixtapes: Sound of the City

I have been curating a series of mixtapes called Sound of the City for Domus Magazine. First online, it is now part of the print version as well. The series is based on a simple principle. Pick a city. Pair a writer, designer or artist from that city with a dj or band from that city. Make a mixtape. All legal, all local, the task of meta curating is ...

Showtime Show House Installation and Spatial Design Perlin Studios + Pod Design

The Showtime House United States of Tara Perlin Studios and Pod Design And Media Midtown, New York City, Cassa hotel and residences by Enrique Norton Penthouse 3 Loft and Roof September 11 - October 27 2010 Open to the public Saturdays 11am - 5pm. Tickets are $15 and benefit Harlem Children's Zone Perlin Studios and Pod Design and Media were selected as one of 5 design studios, including the likes of Bruce Mau and others, ...

re:destruction performance, issue project room, new york

Re: Destruction Re:destruction is a sound and video performance created by smashing a computer with a sledge hammer. It is the fourth piece in a series entitled Work. In re:destruction, a computer is smashed by a microphoned sledge hammer, and a single sample of the first hit to the computer serves as the source for all of the audio of the piece.  Once sampled, the sound is amplified and played ...

Postópolis!DF in Mexico City

I have the pleasure of being an organizer of Postopolis in Mexico City. Working as an independent curator and producer alongside Storefront For Art and Architecture, Domus, Tomo and El Eco museum, we have assembled 10 bloggers from around the world, each of whom selects 5 local participants they would like to have either speak or interview. These selected participants will be presenting their thoughts, works and ideas ...

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